February 17, 2016 at 6:17 am #2149
Post your Comments or Suggestions here.
Feel free to debate proposed changes, just keep it on topic, and don’t let it turn into a flame war.
February 18, 2016 at 11:26 pm #2258
March 1, 2016 at 4:57 pm #2305
I just had a thought! could you add a command something like /storeall which stores all mets dbs gems and such while out hunting so we don’t have to run back to market when WH fills up! and possibly make lamps stack or be able to store them aswell?
March 1, 2016 at 5:49 pm #2306
Vote so saturn knows how everyone feels!/storeall commandPoll open until March 1, 2016 7:00 am
1. Yes (0)
2. No (0)
Total: 0 votes
- This reply was modified 1 year, 6 months ago by Rainyy.
- This reply was modified 1 year, 6 months ago by Rainyy.
Lets Get Forums Going Again!
March 2, 2016 at 11:27 am #2311
I Agree too …
March 2, 2016 at 1:19 pm #2312
I dont agree on the new lamps giving random normal/ref/super….. The ref ones was way better.. prices already went down now anyway.
Lets Get Forums Going Again!
April 28, 2016 at 5:13 pm #2438
September 10, 2016 at 6:21 am #2531
This is purely cosmetic stuff, plus I have no idea how complicated it is, but maybe you can move the design models Conquer uses for their 131 to 140 2-handed weapons currently to replace the current 120 to 130 weapons for some added flair for the 2-hand users! I am not sure how many of the weapons they redesigned since I haven’t played CO in a long long time, but I am sure no one would argue that the 2-handed weapons, and even the 1-handed weapons that in regular CO have been relegated to “never-used junk” could be redone so that they feel distinct and unique (therefore more fun to use!)
September 17, 2016 at 2:59 pm #2533
excuse me I have set up win 10 In my pc the game get white screan
plz answer me
November 28, 2016 at 12:25 pm #2657
I have some suggestions for the game more interesting and leave the players even more happy with this private server:
We know that the rewards for those who win the Guild War are: Prizes (Gold, Silver and Bronze), Items of the Mob of GW, Guild Hall and just, in my opinion there are few rewards for such disputed wars (considering that the last war were much disputed and each new GW the dispute gets bigger), so I think the rewards should monitor the level of war and suggest some modifications.
1-increase drop rate permanent until the next war.
After the last update, the drop rate was extremely high and even with combination of GEM’s to increase, it is very difficult, so I think you should increase drop rate to increase the chances of drop items +4, +5, +6, +7, +8 and +9. I’m not saying stop being rare, but not as rare as it is.
2-increased chance of open Socket
After the last update, as well as the Drop rate, the chances of open Socket were even smaller and today no longer opens a Second Socket with such ease, it became clear to the older players from the server. I think it should be less difficult for whoever wins the last GW.
As well as the two previous items, find interesting an exp bonus to the Guild and its allies, nothing too high, but with a certain advantage the other Guilds, so that competitiveness increase and the game becomes more interesting.
4-prizes: 1 Money Bag and 1 k of CPS
With this reward, players were more satisfied, after all it’s always good to earn some extra money for his work and nothing more fair than that be done on top of the GW as being strong in the game is cool, but the real goal is to win the GW and enjoy this victory.
I think that with these changes the gameplay will become better as the interesting of the game is not only strong, but working as a team and fighting for the other members of your Guild also become strong and so further enhancing the quality and difficulty of the wars.
These are my suggestions.
Char’s: Akita, Doberman
January 1, 2017 at 11:32 am #2714
Bulk storage for +stones/eq
Depositing +stones/eq: Adds to the total composition points in storage (i.e. depositing 10 +1stones and 10 +2stones adds 500 points into the storage)
Withdrawing +stones: Enter amount of composition points to withdraw, and the storage automatically gives the player the amount of gems (i.e. withdrawing 50 points gives you 1 +2stone and 1 +1stone)
How it benefits players: Creates a new form of storing/combining +stones/eq. A poorer alternative to batch composition.
January 7, 2017 at 6:45 pm #2721
GM open a discord chat server please. So players can have a place to ask questions/pm GMs. This is useful as most players in game are afk + website’s chat box has almost noone + nobody even uses the forums. Do the GMs even check the forums?
January 15, 2017 at 7:13 am #2730
Move the vip plus eq drop to normal chat. (Currently it gets replaced very quickly and players lose that information)
Remove “Please rest for a while” meesage, its useless and annoying when it takes up one line of important information.
Add an inventory full notification when vip autoloot fails due to full inventory.
Add the current final exp and drop rate of the character to /events. (Include random/donation/pots/voting/guild war bonus/rainbow gem/violet gem)
January 15, 2017 at 7:21 am #2731
/store and /storeall have the same function. Would be nice to see /store only store everything in your inventory.
Allow stacking for items. These includes meteor, meteor tear, dragon ball, gems, stones, keys, treasure chests, town scrolls, magic lamps, magic tassel. Preferably with a large max stack of at least 100.
Add vip autoloot for moonboxes.
Allow NPCs to automatically unscroll/unpack mets and dbs, especially Artisan Wind’s auto spam, and millionaire lee.
Allow bulk exchange between mets and dbs at millionaire lee.
January 15, 2017 at 1:19 pm #2732
Add all the warehouses to vip remote warehouse.
Can the GM please give comments/replies to the suggestions made, including why they are accepted/rejected, so that players will know what kind of suggestions to provide in the future.
January 17, 2017 at 1:40 pm #2734
Allow selling to shopping mall or modify /clear to sell all items in inventory
April 1, 2017 at 9:38 am #2843
I have a suggestion that I think will turn this server around. It may not make some happy but for the overall benefit of the server I believe it is an excellent idea and doing so will create a lot more population in the server.
I suggest that ninja’s are removed from the server all together. I know they can be tweaked to be not so overpowered . That simply is not the problem though. The main issue is just the simple fact that ninja’s exist here. There are so many people who just flat out refuse to play a server with ninja’s. They see our server on the top100 list and see that ninja’s are here and just simply move on to looking for another server.
I am not saying just screw every player that had worked hard on a ninja. I suggest that if this removal happens that any ninja character that has been built up that people had put a lot of work into get compensated. Maybe by changing their ninja into another class of their choosing or the option to take gold/cps in the place of that.
Of course I think this will take a lot of work on Saturn’s part but I think in the long run this will benefit him as well as the server. This is an overall great server with great mechanics and fresh ideas. This removal will I think bring a lot more people here. Once people are here I think there will be an increase in donations to the server. I for one would support the server more. I just can’t imagine spending money on a server that nothing is happening on.
ALSO on a side note: We as players need to do our part as well. When on the server if you need the 3x exp from the middle of TC or not. Vote! and make sure you complete the voting process as this only helps people notice our server. I know this post won’t be popular with all and will probably upset some but I think this is the right move. Comments welcome!
April 1, 2017 at 10:04 am #2844
I agree 100 percent. I mean removing the main reason most people quit retail conquer for in the first place is a good way to get more people here. We had a couple people that were interested in joining this Server with us, but decided not to because of Ninjas. And they sure are way too overpowered.
April 1, 2017 at 12:14 pm #2845
Ruckus! I meant for you to post in the new front page blog thingy saturn made with poll and all 😉
Kinda agree on this although removing ninja and compensating/changing class of all existing are too much of a hassle for Saturn I think, also he put a lot of work in making ninja work anyway. Anyway I do feel that they need some work (nerf) even though toxic fog is nerfed twofold blades is still too powerful. As promotion goes I think it should be made very clear in any promotion effort that a highly tweaked/nerfed version of ninja is used on the server to prevent scaring of potential players.. Or, and this might be tricky but less work than removing ninja, renaming the class and skills to remove association with the original overpowered ninja. 🙂
KitDale ~ ArteSuave
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