Home // Author: saturn

  • 0

    House system finally added.

    5 October 2017 , by Saturn

    Details:     I never added houses because there aren’t really enough players for half of them to be hiding in houses, but I figure it’s about time I added them. Houses will be added in chunks, with this first update adding the dynamic house system that allows every player to have their own house. Warehouse chest will be added....

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  • 0

    Monster GW Gate system added

    21 September 2017 , by Saturn

    Two new Tactics are being added that will be live for GW on Sept, 25th 2017. Tactic 1: Ancient Demon Gates To make Guild Wars feel more like retail with the Gate system, I’m adding a GW Tactic that functions much in the same way, but with a twist. Instead of static defenseless gates like retail CO, Eternity will have...

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  • 9

    Poll – Player Requests

    31 March 2017 , by Saturn

    Democracy! Here you can vote for other player’s requests or add your own new requests to the poll. Please keep the requests serious. I will use this poll when deciding where to direct my effort. Requested changes or updates that seem like good ideas or that are supported by a decent amount of players will likely make it into the...

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  • 4

    Real Estate. Own the City!

    24 March 2017 , by Saturn

    A fun little feature that didn’t take rocket science to code, now you’ll be able to purchase Real Estate around the world of Eternity! There is a small client patch on the download page to change the NPC to be a “Real Estate” flag instead of a crystal. How does it work? How to purchase a Property: Real Estate flags...

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  • 0

    March 2017 Change Log

    4 March 2017 , by Saturn

    Drop/EXP Changes: As of 3/4/17 Drop limits are removed for high pluses and sockets since rates seem to be dialed in to a good value. In addition, Rates for One and Two Socket non-weapon items increased. Plus rates decreased slightly since the limit was getting hit very quickly. Global EXP multiplier increased. (from 5x to 12x) Possible number of it...

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